Project Details

How Do YOU Create?


Bldg. 1 2F Room 150
22nd, Friday All Day
23rd, Saturday All Day
24th, Sunday 9:00–16:00
View larger map Bicycle Parking Komakkero Square Grand Festival Stage Icho Stage Main Gate Square Bldg. 1 Bldg. 5 Bldg. 7 Bldg. 11 Bldg. 12 Bldg. 13 21 KOMCEE East 21 KOMCEE West Communication Plaza Gym 1 Cafeteria First-Year Activity Center Hakuinsha Pavilion Zanmai-do Graduate School of Mathematical Sciences Bldg. Lecture Theater Theater Faculty House (Lever son Verre) Komaba Museum Caffé VIGORE Main Gate Sakashita Gate West Gate North Gate Rear Gate Bairin Gate Suiji Gate Athletic Field 1 Rugby Field Baseball Field Athletic Field 2 Tokyu bus / Keio bus Todai-ura Bus stop Tokyu bus Futatsubashi bus stop Keio Inokashira L. Komaba-todaimae Sta. West Exit Todai Exit East Exit Under Construction

About the Project

Our daily life wouldn’t be able to exist without “creativity” from summer research assignments of school students to service/product design of enterprises and researchers. In the school education scene and the advertisement of many companies, the word “creativity” or “individuality” has come to be actively used. However, what on earth is “creativity”. in other words, how do we “create” something, not “imitate”.

Our exhibition is for everybody, from small children to adults. In the exhibition, you can consider “creativity” with our game and contents which designed to be highly interactive. Then, you can participate in discovering novelty ideas for our future life with us.

About the Group

UTaTané is the creators’ group centered on students in the Univ. of Tokyo. Our purpose is to communicate/connect “life knowledge” and “expert knowledge” through event design and product design. In the last year, we set the theme of “drawing our future life in 20 years” and create the products and the games for the highly interactive exhibition. The exhibition in the Komaba Festa. last year ended a great success. This year, we challenge the more interdisciplinary theme of “considering how we create something, not imitate,” and try to make a high-quality exhibition.